This video highlights some of the methods we’re using to develop our gameplay vignette. Most of the screenshots used are from within the game engine.
Now this is the way developers should run things…keeping the consumers informed from the beginning.
Love seeing the progress. Keep up the good work!
An indie game development team based in Seattle, Washington, founded in 2011 by Christian Allen.
Hell YEAH!!!! I am Definitely looking forward to this game! Sounds like a mix of everything we want!
First in, can’t wait to see the finished game. Keep up all of your hard work!
Never have been so excited about a game for a long time! Great job Serellan….
Looks awesome, guys! Can’t wait to see some early alpha footage or animations!