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A message to the Serellan community…

A message to the Serellan community…

Dear Friends, As you know, I have been working for years to bring the concept of a tactical CQB shooter to life. Whether it was Kickstarter campaigns, publisher deals, or taking out loans to self-finance a project, I have been in this space since 2012. I have worked long hours, worked without pay, and put my own financials up for…read more →

State of Epsilon 5/5/2016

State of Epsilon 5/5/2016

EPSILON on Green Man Gaming!

EPSILON on Green Man Gaming!

We’re excited to announce our new partnership with the fine folks at GreenManGaming.com! Go pick up Epsilon today 10% off!  Reviews appreciated!

EPSILON Alpha Assault Pack

EPSILON Alpha Assault Pack

With the Alpha Assault Pack update, EPSILON on Steam Early Access expands, adding the all-new Terrarum Data map for play in EPSILON’s story mode and score-centric Elimination Mode. When the Epsilon team discovers evidence linking high-ranking Unipol officials to Vindinberg members financing trafficking, they infiltrate the Terrarum Data center to extract essential intel. The Terrarum Data center is a four story…read more →

Happy Holidays!

Happy Holidays!

Happy Holidays from Serellan to you and your family, and here’s looking forward to an exciting 2015! Stay tuned!

What is Project Pi?

What is Project Pi?

In the TAKEDOWN postmortem video, I talked about a project that we prototyped (after TAKEDOWN) in Unreal3 for a major publisher, as part of our plan to move forward and continue to support TAKEDOWN.  After that publisher pulled out, we explored different avenues, and considered early access as a backup option since we already had a Steam APPID for it….read more →

Eurogamer Interview

Check out Christian Allen’s interview with Eurogamer to find out why major publishers are just not interested in developing realistic tactical shooters anymore. Discuss the article here in our forums.

Eurogamer Interview

Check out Christian Allen’s interview with Eurogamer to find out why major publishers are just not interested in developing realistic tactical shooters anymore. Discuss the article here in our forums.