Serellan

SERELLAN SUPPORTS OPERATION SUPPLY DROP CHARITY WITH 1,000 COPIES OF EPSILON AND SALES-MATCHING DONATION

SERELLAN SUPPORTS OPERATION SUPPLY DROP CHARITY WITH 1,000 COPIES OF EPSILON AND SALES-MATCHING DONATION

FOR IMMEDIATE RELEASE SERELLAN SUPPORTS OPERATION SUPPLY DROP CHARITY WITH 1,000 COPIES OF EPSILON AND SALES-MATCHING DONATIONFor every copy sold of Serellan’s tactical shooter, developer will donate an additional copy to military charity organization Seattle, Washington – (October 27, 2015) – Serellan, LLC – an indie game studio staffed by game industry veterans who previously worked on the critically acclaimed Shadows of Mordor, as…read more →

Hey!  We launched Early Access! $7.99!

Hey! We launched Early Access! $7.99!

http://store.steampowered.com/app/300760 Buy in low at $7.99, price will increase with feature and content updates! We’re slammed working on the next big update, more to come!  

Feature Friday 9/25: Terrarum Data & Testing & Glowsticks Galore!

Feature Friday 9/25: Terrarum Data & Testing & Glowsticks Galore!

Here we are showing you our second map, Terrarum Data:  It’s an underground data storage facility.  Take a look!  It might be familiar to some folks.  Also, our Technical Testing group has been banging away on the game, and we are about to release the THIRD updated build with new content and features, and lots of bug fixes and AI improvements….read more →

Steam Page & Community HUB!

Steam Page & Community HUB!

We’re excited to announce that the Steam page for Epsilon is now live!  Stop by and say hi in the Community Hub!  

Reddit IamA scheduled 9/11 1PM PST

Reddit IamA scheduled 9/11 1PM PST

https://www.reddit.c…n_allen_and_im/ Calendar is on the right side.  Currently scheduled for 1PM PST

Press Release: Closed PRE-ALPHA & First Gameplay Trailer

Press Release: Closed PRE-ALPHA & First Gameplay Trailer

FOR IMMEDIATE RELEASE: Serellan announces Epsilon Closed Alpha, Releases first Gameplay Trailer Seattle, Washington – September 09, 2015 – Serellan, LLC, a small independent video game studio staffed with industry veterans who have worked on franchises such as Ghost Recon, Halo, Shadows of Mordor, Mad Max, Killzone, SOCOM, MAG, Need for Speed, SWAT and more; announced today that their Unreal…read more →

Feature Friday 8/21: PRESS RELEASE! SCREENSHOTS! PAX! RAZER! RADIO INTERVIEW! STUFF!

Feature Friday 8/21: PRESS RELEASE! SCREENSHOTS! PAX! RAZER! RADIO INTERVIEW! STUFF!

FOR IMMEDIATE RELEASE: Serellan announces Squad Based game Epsilon, platform, release window, new contributors, Razer collaboration. Seattle, Washington – August 21, 2015 – Serellan, LLC, a small independent video game studio staffed with industry veterans who have worked on franchises such as Ghost Recon, Halo, Shadows of Mordor, Mad Max, Killzone, SOCOM, MAG, Need for Speed, SWAT and more; announced…read more →

Staff Interview: Mark

Staff Interview: Mark

Mark recently joined our team at Serellan LLC as the Environment Artist for TAKEDOWN. With his years of experience in the industry and on previous tactical shooter titles, it’s awesome to have him on board. We sat down and asked him a few questions about his background and role on the team. READ THE INTERVIEW 

Former Zipper Developers join Serellan

Former Zipper Developers join Serellan

We’re pleased to announce 2 new developers from Zipper Studios to work on TAKEDOWN. Welcome Mark Nicolino (Senior Artist) and Reed Gonsalves (Senior Engineer) to our team!   “SERELLAN LLC ANNOUNCES KEY FORMER ZIPPER DEVELOPERS JOINING TEAM FOR TAKEDOWN” June 6th, 2012 Bothell, WA FOR IMMEDIATE RELEASE Serellan LLC, the Bothell, WA based indie developer studio headed up by industry…read more →

Serellan Executive Assistant / Senior Producer Q&A

Serellan Executive Assistant / Senior Producer Q&A

As our team continues to expand, we sat down with Terry Hammer (Executive Assistant) and James Mayo (Senior Producer) to answer a few questions about their role at Serellan and TAKEDOWN. 1. What’s your professional background? How long have you been in the game industry? James: I’ve been in the game industry for about 18 years (though i did take a…read more →

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