Game News

Epsilon 1.7 Update is Live!

Epsilon 1.7 Update is Live!

  Update 1.07 is Live!  In addition to new features and equipment, there are tons of fixes and improvements.  Take a look: 1.07 Changelist: NEW: 36C Carbine Added NEW: Partial Steam Controller Support (may require re-mapping) NEW: Ability to tag tripwires on map through Security Cameras AI: Increase Weapon Detection Ranges AI: Tweak Reaction Times AI: Accuracy Tweak Fix: Grey…read more →

SERELLAN SUPPORTS OPERATION SUPPLY DROP CHARITY WITH 1,000 COPIES OF EPSILON AND SALES-MATCHING DONATION

SERELLAN SUPPORTS OPERATION SUPPLY DROP CHARITY WITH 1,000 COPIES OF EPSILON AND SALES-MATCHING DONATION

FOR IMMEDIATE RELEASE SERELLAN SUPPORTS OPERATION SUPPLY DROP CHARITY WITH 1,000 COPIES OF EPSILON AND SALES-MATCHING DONATIONFor every copy sold of Serellan’s tactical shooter, developer will donate an additional copy to military charity organization Seattle, Washington – (October 27, 2015) – Serellan, LLC – an indie game studio staffed by game industry veterans who previously worked on the critically acclaimed Shadows of Mordor, as…read more →

Hey!  We launched Early Access! $7.99!

Hey! We launched Early Access! $7.99!

http://store.steampowered.com/app/300760 Buy in low at $7.99, price will increase with feature and content updates! We’re slammed working on the next big update, more to come!  

Feature Friday 9/25: Terrarum Data & Testing & Glowsticks Galore!

Feature Friday 9/25: Terrarum Data & Testing & Glowsticks Galore!

Here we are showing you our second map, Terrarum Data:  It’s an underground data storage facility.  Take a look!  It might be familiar to some folks.  Also, our Technical Testing group has been banging away on the game, and we are about to release the THIRD updated build with new content and features, and lots of bug fixes and AI improvements….read more →

Steam Page & Community HUB!

Steam Page & Community HUB!

We’re excited to announce that the Steam page for Epsilon is now live!  Stop by and say hi in the Community Hub!  

Press Release: Closed PRE-ALPHA & First Gameplay Trailer

Press Release: Closed PRE-ALPHA & First Gameplay Trailer

FOR IMMEDIATE RELEASE: Serellan announces Epsilon Closed Alpha, Releases first Gameplay Trailer Seattle, Washington – September 09, 2015 – Serellan, LLC, a small independent video game studio staffed with industry veterans who have worked on franchises such as Ghost Recon, Halo, Shadows of Mordor, Mad Max, Killzone, SOCOM, MAG, Need for Speed, SWAT and more; announced today that their Unreal…read more →

Feature Friday 8/21: PRESS RELEASE! SCREENSHOTS! PAX! RAZER! RADIO INTERVIEW! STUFF!

Feature Friday 8/21: PRESS RELEASE! SCREENSHOTS! PAX! RAZER! RADIO INTERVIEW! STUFF!

FOR IMMEDIATE RELEASE: Serellan announces Squad Based game Epsilon, platform, release window, new contributors, Razer collaboration. Seattle, Washington – August 21, 2015 – Serellan, LLC, a small independent video game studio staffed with industry veterans who have worked on franchises such as Ghost Recon, Halo, Shadows of Mordor, Mad Max, Killzone, SOCOM, MAG, Need for Speed, SWAT and more; announced…read more →

Epsilon Exclusive Content Release & Interview

Epsilon Exclusive Content Release & Interview

So the team at Serellan has been pretty quiet over the past few months, and now we are excited to show you why.  Here are the first in engine screenshots released for Epsilon, as well as one of the first concepts for our accompanying graphic novel that we are creating!  These images show the new team, and our first level,…read more →

TAKEDOWN Q&A Video #1

TAKEDOWN Q&A Video #1

Over the past few weeks, we collected quite a few of your questions in the TAKEDOWN forums. Now Christian takes the floor in the first of our Q&A video series where your questions are answered.

Developer Blog

Developer Blog

Christian Allen has been posting weekly updates about TAKEDOWN’s progress. If you have ever wondered what it takes to set up a studio and develop a videogame, make sure you check out Christian’s developer blog! Big news from his latest post includes new hires, game engine evaluations and new office space!

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