FOR IMMEDIATE RELEASE SERELLAN SUPPORTS OPERATION SUPPLY DROP CHARITY WITH 1,000 COPIES OF EPSILON AND SALES-MATCHING DONATIONFor every copy sold of Serellan’s tactical shooter, developer will donate an additional copy to military charity organization Seattle, Washington – (October 27, 2015) – Serellan, LLC – an indie game studio staffed by game industry veterans who previously worked on the critically acclaimed Shadows of Mordor, as…read more →
http://store.steampowered.com/app/300760 Buy in low at $7.99, price will increase with feature and content updates! We’re slammed working on the next big update, more to come!
Here we are showing you our second map, Terrarum Data: It’s an underground data storage facility. Take a look! It might be familiar to some folks. Also, our Technical Testing group has been banging away on the game, and we are about to release the THIRD updated build with new content and features, and lots of bug fixes and AI improvements….read more →
We’re excited to announce that the Steam page for Epsilon is now live! Stop by and say hi in the Community Hub!
https://www.reddit.c…n_allen_and_im/ Calendar is on the right side. Currently scheduled for 1PM PST
FOR IMMEDIATE RELEASE: Serellan announces Epsilon Closed Alpha, Releases first Gameplay Trailer Seattle, Washington – September 09, 2015 – Serellan, LLC, a small independent video game studio staffed with industry veterans who have worked on franchises such as Ghost Recon, Halo, Shadows of Mordor, Mad Max, Killzone, SOCOM, MAG, Need for Speed, SWAT and more; announced today that their Unreal…read more →
FOR IMMEDIATE RELEASE: Serellan announces Squad Based game Epsilon, platform, release window, new contributors, Razer collaboration. Seattle, Washington – August 21, 2015 – Serellan, LLC, a small independent video game studio staffed with industry veterans who have worked on franchises such as Ghost Recon, Halo, Shadows of Mordor, Mad Max, Killzone, SOCOM, MAG, Need for Speed, SWAT and more; announced…read more →
Here is a quick update showing our current Equipment selection screen. We hope to add more features in the future, and as a minor note, you can tell the screen is cut off on the bottom because I capped it in windowed mode. WIP! Sorry I don’t have more but it’s been a crazy week! Obviously Squad skillz will be…read more →
In this Feature Friday, Christian talks more in depth about the current dev state of planning phase and commanding your squad in Epsilon.
Hello and welcome to this week’s Feature Friday! Today.. Cinematics, Characters, and Story! CINEMATICS First, on the tech side. As I’ve previously talked about, our cinamtics are in comic-book style, by Craig Gilmore (when he’s not busy with Marvel, DC, and the Walking Dead). I then place the comic tiles onto physical objects in the cinematic level. I then animate…read more →