Christian Allen Interview with One Angry Gamer – Dev Bonuses, Legislation and Creative Censorship

Christian Allen Interview with One Angry Gamer – Dev Bonuses, Legislation and Creative Censorship

“Christian Allen has been making his name a bit more pronounced lately after diving deep into the indie sector to tackle game development. He’s an established force in the industry, having worked on notable games like Halo: Reach as the design lead, as well as Ghost Recon, Takedown and the recent Middle-Earth: Shadows of Mordor. Allen has been in the industry since the late 1990s and is still creating and developing games, including his studio’s latest project called Epsilon, which is kind of a visually stylistic throwback to games like Rainbow Six.”

Read more at One Angry Gamer

This Post Has 1 Comment

  1. First_fan says:

    Good one! Timely …
    esp re turning away from pointless 140 character shouting matches.

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