EQ22 Interview

EQ22 Interview
Christian recently sat down with Equilibrium22 to speak of TAKEDOWN, the future of gaming and the indie sphere.

Here’s a snippet of the interview:

For my readers at EQ22 could you please give me a brief introduction/background? 

“Sure, my name is Christian Allen, and I design video games.  Before games, my background includes military (USMC, USAFNG, USANG) and government service, and since I have been in games I have served in design roles from Scripter to Creative Director.  I have worked on titles such as Tom Clancy’s Ghost Recon Advanced Warfighter and Halo: Reach.  Most recently, I founded a studio called Serellan, working on a Kickstarter-started project called TAKEDOWN.”

From my research, I can see that you’re a seasoned game designer. Could you tell us a little about your “break into the video game industry” (just a further elaboration from your intro about how you got your start working in video games)

“That is a great question that I get asked a lot.  I was a longtime gamer since a child, but I turned my eye towards PC mods in the late 1990’s after getting out of the military.  After a few years of making mods, I decided (actually my wife decided), that I might have a chance of getting into the games industry.  A few years later, I was hired by Red Storm Entertainment, as an Assistant Designer, and the rest is history.

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